Introduction to Unity Scripting

In these four videos I will give you an introduction to scripting in Unity with C#.

In the first project, BoxScaler, I will show you how to create a simple scene with a script that scale a box on mouse over.

In the second project, BallBouncer, I will show you how to create a simple game with two scenes and game scripts in C#.

1/4 – Unity project “BoxScaler”
In the first movie I will show you how to create a simple script that scales a box on MouseOver

2/4 – Unity project “BallBouncer”
Create the main menu scene using EZGUI

3/4 – Unity project “BallBouncer”
Create the game level, player ball, enemy balls using cubes, dynamics and textures.

4/4 – Unity project “BallBouncer”
Create all the script logic for the game BallBouncer

You can download the necessary textures for tutorial 2-4 here

About Johan Sanneblad

Johan works as a consultant manager and mobile trend analyst at the Swedish IT consultancy company HiQ. Some of the companies Johan have worked with include Ericsson, Palm, Saab, SJ, Skype, Sony Ericsson, Sony Online Entertainment, Telia, Volvo Cars, Volvo Group and Volvo IT. Dr Johan Sanneblad has a Ph. D in Applied IT and has a background as an entrepreneur, where he created, marketed and sold the game development platform GapiDraw through his own company Develant Technologies AB. Opinions and statements expressed on this page do not represent HiQ.
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