About Johan Sanneblad

Johan works as a consultant manager and mobile trend analyst at the Swedish IT consultancy company HiQ. Some of the companies Johan have worked with include Ericsson, Palm, Saab, SJ, Skype, Sony Ericsson, Sony Online Entertainment, Telia, Volvo Cars, Volvo Group and Volvo IT. Dr Johan Sanneblad has a Ph. D in Applied IT and has a background as an entrepreneur, where he created, marketed and sold the game development platform GapiDraw through his own company Develant Technologies AB. Opinions and statements expressed on this page do not represent HiQ.

Author Archive | Johan Sanneblad

Screen Fixed

After just two days I got my MacBook Pro back with a new display, and it’s completely free of any “burn in” effects. While working on the old screen got me constantly annoyed, working with this new retina screen really makes me happy. Huge difference!

According to the screen cover, my new screen was manufactured on November 1, 2012, and has a serial number DLM243500HTF49HBJ.

Checking the display type from terminal returns:

ioreg -lw0 | grep \”EDID\” | sed “/[^<]*</s///” | xxd -p -r | strings -6

Color LCD
LP154WT1-SJA1
DCN236702P5F49KA0

So if you also have a faulty screen on your MacBook Pro, do return it. Hopefully you’ll get a good working screen in exchange!

MacBook Pro Retina Burn-in is “Normal” According to Apple

Do you own a new MacBook Pro with retina display? Depending on your luck, you are either owning the best laptop in the world for graphics production, or one of the worst laptops in the world.

My own MacBook Pro 15″ Retina has an issue where bright images displayed on the screen for a minute or two are still being shown when switching to a darker context. Examples include working on a bright Photoshop document and switching to a darker area, working on a bright keynote slide and switching to a darker one, or surfing the web and having a darker popup occur. In all these occasions the bright window (complete with images and text) will still appear clear and visible on the screen. This is how it looks like:

In the Apple forums, there are now a thread of 366 pages where graphic professionals are getting quite upset about owning one of the most expensive and at the same time one of the worst laptops for graphics production:
https://discussions.apple.com/thread/4034848

It appears that not all MacBook Pro screens have this issue, it seems to be a manufacturing error related to LG displays (apparantly Samsung manufactured displays do not have this issue) so people have now begun to return their laptops at an alarming rate, hoping that the replacement will be of another type.

To prevent these massive returns, Apple has now posted the following page on their support page:

Avoiding image persistence on Apple displays
http://support.apple.com/kb/HT5455

“On an IPS display, when an image such as a login window is left on screen for a long period of time, you may temporarily see a faint remnant of the image even after a new image replaces it. This is referred to as “persistence,” “image retention,” or “ghosting.” This is normal behavior for an IPS display, and the faint image will disappear over time.”

“If you see a persistent image on your screen, you can use the screen saver to eliminate it”

Yes, you read that right: Apple is actually proposing that we are turning on our screen saver every single time we go from a bright image to a dark image while working with graphics on the retina screen.

Myself I have owned countless IPS displays the past 10 yars, and numerous IPS laptops (HP 8540w, Lenovo X230, to name just two the past year) and I have never, ever experienced burn-ins on any IPS display.

I have owned almost every single Apple laptop model since 2003 when I bought my first PowerBook, and this is my worst laptop experience yet from Apple. I have returned my retina MacBook Pro, and I am crossing my fingers that my replacement will have a Samsung screen.

RunKeeper’s In-App Personal Training Feature is Now Free

I’ll be trying out the 23 week half-marathon training program myself.

Read: RunKeeper’s In-App Personal Training Feature is Now Free (mashable.com)

65% Of Mobile Web Traffic comes from iOS devices

“The guys at Chitika have put together some quite interesting numbers, like the fact that more than 65% of all Mobile Web traffic in the U.S. and Canada is currently coming from iOS devices.”

As with other similar studies, this one does not separate iPhone from iPad. And other studies have shown several times that iPhone web traffic is approximately on par with Android.

My guess is that once (or if) Android Tablet Sales picks up pace the balance between the platforms will be much more even.

Read: 65% Of Mobile Web Traffic comes from iOS devices (mobileorchard.com)

Android breaks 80% smartphone share in China

“Google’s Android is continuing its impressive run in the Chinese smartphone market, soaring to 83 percent market share in the second quarter of 2012, according to a new report from Analysys. Nokia’s Symbian and Apple’s iOS have each been left with 6 percent share.”

Amazing figures from EnfoDesk. Symbian has dropped from 32% to 6% in just one year, bringing it on par with iOS. Now consider that Google Play does not provide paid apps in China, and you have a good explanation to the discrepancy between the total number of Android users and number of sold games on Android.

Read: Android breaks 80% smartphone share in China as Apple, Nokia pick up scraps (thenextweb.com)

Total War Battles Postmortem

If you enjoy Postmortems or the Total War games, don’t miss this one.

Read: Unite 2012 – Design, Code and Art: Total War Battles Postmortem (video.unity3d.com)

Brad Wardell: How I would have done Windows 8

“Treat Windows as the right tool for the right job:

Windows 8 Desktop Edition
Windows 8 Phone
Windows 8 Server Edition
Windows 8 Tablet Edition

There is no reason why each of these OSes needs to have the same shell experience. It’s like they didn’t learn anything from the days when they tried to cram the Start button on WinCE years ago.”

I think the comparison to Windows CE is fairly striking. Microsoft has already tried once to bring the desktop to mobile devices with the first “Palm-Sized PC” and “Handheld PC” devices (I had lots of them in various sizes), and it failed. Again with Windows 8 users are forced to use a desktop UI on tablets for numerous tasks, and it feels like turning back the clock nearly 13 years.

Read: How I would have done Windows 8 (littletinyfrogs.com)

Americans Think Cloud Computing Comes From Actual Clouds

“The survey found that 51 percent of respondents believe that stormy weather can interfere with cloud computing. A plurality of respondents (29 percent) also think that the cloud is an actual cloud. A paltry 16 percent actually knew what the cloud was.”

1,000 Americans surveyed by Citrix about Cloud computing.

Read: Americans Think Cloud Computing Comes From Actual Clouds (webpronews.com)

Money and the App Store: A few figures that might help an indie developer

“Eighteen months ago, when I left Ubisoft to start an independent game studio and focus on making my own games, I looked online a bit to get an idea of how much income I could expect to make as an indie. At Ubisoft I used to work on big AAA console games, and I had some figures in mind, but I knew they wouldn’t be relevant for my new life: $20M budgets, teams of 200 hundred people, 3 million sales at $70 per unit… I knew being an indie developer would be completely different, but I had very little information about how different it would be.”

This article from January 2012 provides some really good insight into how much money you can expect to make on a game if you get lucky on the App Store. Well worth a read in case you (like me) missed it.

Read: Money and the App Store: A few figures that might help an indie developer (thegamebakers.com)

‘Doodle Jump’ Creator: Gamers Expect Freemium

“In a video interview with Mashable, Pusenjak explains why players now expect freemium content in their mobile games.”

Worth watching.

Read: ‘Doodle Jump’ Creator: Gamers Expect Freemium (mashable.com)